Thread: iOOTP FAQ
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Old 03-31-2011, 12:41 AM   #21
RchW
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Quote:
Originally Posted by ms2002 View Post
IMO, this is only thing about iOOTP that could pose a problem. I think it's difficult to run a long-term fictional league if you can't figure out how a prospect is performing and/or when they are ready.

The minor league stats could be as simple as their actual ability (stats seen in the editor) adjusted to league difficulty. It could be just like the draft candidates have stats simulated for them. Please find a way, if possible.
I would run fictional historical. The lack of minors would be analogous to a reserve roster.

I think the slightly reduced complexity of iOOTP could bring in a fun factor that might be beneficial. Sometimes I get too serious about getting everything just right and forget about just playing the game.
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