Quote:
Originally Posted by cyclonebill
sorry to revive an old thread but I just got this game and have the exact same issue.
Is there any plan to correct this in FHM6? It's completely unrealistic and creates a real inequality when contracts users sign players to are compared to real-life contracts (ie: Mitch Marner signs to a 3 year/4 mil deal whereas Auston Matthews is signed to his real-ife 6 year, 11.6 mil deal).
Considering this is a fairly in-depth sim and has a huge impact on how the game is played, I hope reconceptualizing how the cap works is at the top of the priority list for future editions of the game.
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As the guys elaborated it is not as black and white as it might seem at first glace. However I still believe we could do well with a slight increase in average contract length as well as players asking for a slightly higher average value.