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Old 11-02-2019, 01:26 PM   #10
NoOne
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everytime you import a year, it autocalculates the modifiers. that's why results matchup so well for that year.

if you do this often, it's the same as autocalculating every year and very similar to locking stats, but slightly different.

if you don't import every year, you will run into issues at some point with most league contexts. any change in rules or shift in player distribution could move it out of the range you actually wanted (given a >1 year perspective)

your ratings will mean differnet things everytime you do change modifiers - manually or autocalc or import -- most likely small and unnoticeable, but not guaranteed to be insignificant. it will add another layer of 'inaccuracy' on top of the scouting inaccuracy for your human eye every year it shifts around. what you think is a good player shifts around due to this fact, so you can't be as comfortable or accurate in what you learn over time.

plus, this is using dials to determing output after inception, which should be determined by player creation and in-game rng interactions. additional volatility will be caused by changing these dials after inception - simple fact that can't be denied.

unless you import every year, you will inevitably have to adjust some modifiers over time, because the current state of your league is not the median in every way and a distribution that is not accurate that that over the long-run. things will shift, unless you import every year.

importing everyear is no different than autocalculating every single year. the only way you'd avoid flat results year-in-year-out is to import a different year each year or take a year or 3 off inbetween importing same year over again.

if you import a year and leave it, the environment will likely not be what you originally wanted. you will have to manipulate things if that is your concern.

start with what you actually care about -- individual results or league results? then apply a strategy that works for what you want and value.

if you import a year then bump HR mod by 10-20%, don't expect it to hit the stats you imported -- the ones you wanted to see? because, that's now not going to happen.
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