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Old 07-30-2016, 02:20 AM   #4
AEWHistory
Minors (Double A)
 
Join Date: Apr 2014
Location: Trenton, NJ
Posts: 159
For anyone interested, the following thread has a nice discussion on player development in FHM:
http://www.ootpdevelopments.com/boar...-vs-coded.html

I also realized two other things:

1. In all the above writing I never plainly asked if one can change the player's prime setting? If so, how? It seems like it is always grayed out.

2. While I agree that fighting is being nicely modeled in the game, it isn't clear to me what the effect is other than creating penalty minutes and, sometimes, power plays. Do the teammates of the winner of the fight get a little in-game boost? Does having an goon give intimidation factor? If not, then why take up the roster slot with someone like Shultz? I love fighting, don't get me wrong, but why not just get some shmuck who is okay at dropping the gloves and can actually play hockey instead of using a valuable roster spot on for a hitman on ice skates?
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