Interesting, they put 4 guys on the IR after a game, but didn't call anyone up until the day after their next game. So it fixed it eventually, but that's supposed to happen as part of a pregame check. We'll try to figure out what causes the delay.
Re: the special teams icetime, I think I found a logical flaw in the in-game line-selection AI that was probably resulting in over-use of the first unit, working on a fix for it.
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