Thread: Team strategy
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Old 04-01-2013, 05:13 PM   #5
SteveP
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Join Date: Aug 2008
Posts: 3,109
All of those options (game situation and score differential) implies a lot more ability to micromanage things than is actually the case. As a general rule, many adjustments along those lines make very little difference in how the AI manages a team during games, compared to the basic programming that makes the AI follow sensible baseball practices (or least what Markus thinks those are ). For example, the AI is very unlikely to pinch hit for a position player in the 3rd inning, regardless of what you do with that slider.

OTOH, ignoring this feature isn't a good idea. These exist to help you give weight in one direction or another to what the AI does. It makes sense to set these based on what you think are the strengths and weaknesses of your team. IMO, you can for the most part set them as you wish and copy them to all game situations and scores.

Then you can set player strategies for those exceptional situations where you want the AI to treat a player significantly different from the rest of the team.

FWIW
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