Thread: Hit & Run
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Old 08-26-2019, 11:42 AM   #14
Argonaut
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Can the OOTP simulator be run in a historical environment? I know that the historical gurus around here recommend turning up global hit-and-run settings to improve league-wide run total accuracy. So presumably it has some effect, at least in earlier eras.

Perhaps that could be useful to test out for people playing historical OOTP, or if the rumoured tournaments under different eras come about.

After reading that nice hit-and-run article posted above, I think I would lean to these types of players to turn up the slider for:

High CON
Low POW
Low EYE (if high EYE, would rather take a walk)
Low GAP (if high GAP, would rather shoot for a double)
Fast SPD (presumably would get more infield hits)
Groundball Hitters (Flyball Hitters could be a disaster)

So basically someone like the Gold Ichiro. Not sure if he's a Groundball Hitter though, can't remember. Probably a Line Drive Hitter would be OK.
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