Totally forgot about those export options- that does make it a bit easier to import fighters and fight data. So were you planning to have the scheduling and ranking done in TBCB?
Quote:
Originally Posted by Syd Thrift
Even better:
You can export the fighter files into .csv in your universe options, which is easiest of all to parse - really, it's not even parsing, just using the Split() method in C#'s TextReader object (I'm sure there's something similar in VB and I know there is in the C++ string object as well). That's what I'm working with for now.
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