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Old 02-25-2015, 12:05 AM   #32
Bugsquasher
Minors (Single A)
 
Join Date: Mar 2013
Posts: 57
Quote:
Originally Posted by .Cole. View Post
There is of course option in the historical mode to have the players perform more closely to how they did in real life, or to simply let the FHM game engine take over, which would lead to more randomness and deviation away from exact history of course.

Sebastian will have to confirm whether the training system will be fully implemented for historical too.

And on your last point, yes, we would certainly hope the AI will perform better in all aspects of the game, including historical drafting. That stuff is of course constantly being worked on and tweaked and will continue to be so before release, you can be assured.
Great news! I'm sold! The historical game was too predictable in the old version and now I can have more fun with historical and definitely want to try letting the FHM engine take over for more randomness and deviation. I always wanted that and that's going to make Historical worth playing! Thank you!
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