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Old 08-20-2006, 04:58 PM   #12
CONN CHRIS
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Join Date: Oct 2004
Posts: 28,337
1) Initial set up

- Side bar on stiffs

In my universe, I choose to use the principle that stiffs are people too. I assign them birth years, career start years and their own corner men as I do with all the 'real' fighters. They go through the same aging progression and can even challenge for titles (mostly the minor ones). I have a couple of stiffs that have held little belts for several years. At first, I tried getting rid of them but when these few kept winning (sometimes with the damnedest luck) I actually grew fond of them and began to protect them.

When a stiff retires, I leave him in tact, moved him to a retired group with the rest and clone him. I change the name, year of birth, et cetera on the clone. This way, I keep the balance of stiffs in the universe constant.

Right now, of the 8,500 or so active fighters, 5,500 are stiffs. I will likely create more as needed to keep a better than 2:1 stiff to real fighter ratio.

Here is the link to all the minor belts that I use, some of which are held by stiffs.

Still up next:

- Building a base of experienced stiffs
- Aging
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