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Old 07-20-2017, 03:44 PM   #121
Fishbreath
Minors (Double A)
 
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Join Date: Oct 2015
Posts: 145
I've started working on a scheduler version 2.0, which will hopefully resolve many of the problems inherent in the current release's scheduling model. In short, I hope to move to a model which treats a season as a collection of series played round-robin (either fully, in which each team plays every other team N times for whole-number N, or in part, where N may be a fraction) among pools of teams. In the end, this will rob the current schedule generator of some of its character—off-days will be league-wide, and every team will play a divisional opponent, a subleague opponent, or an interleague opponent on a given day. In exchange, it should be able to handle a broader array of league structures and schedule types, and still ensure a proper balance of home and away games, and a good mix of divisional, league, and interleague games over the course of the season. No ETA at present, since this is still very much a spare time project, but if anything, this algorithmic approach is easier than the last one.
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