Well, I'm not so much concerned about an editor program for the schedule as I am just ensuring the fictional schedules actually work as they should. It's confusing why it suddenly came up with the wacky schedule I got in my newly expanded league, when it had been fine prior to that at 22 teams. I just want it to actually create a proper schedule based on the divisions and such, even if it borrows from a real world schedule to do that. I imagine that part is easier than coming up with a completely new program on the side.
Though being able to import/export saves between versions would be appreciated in the future, too. I imagine that's something a lot of people would want for modern or fictional.
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