Thread: Shifts
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Old 12-30-2016, 08:50 AM   #4
JeffR
FHM Producer
 
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Join Date: Apr 2002
Location: Kelowna, BC
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I think we'll probably need to have a look at the save to see exactly what's going on - the shift numbers are nowhere near that high in a normal game. I seem to recall somebody reporting seeing something similar in a game a few weeks ago, but I dont' think we were ever able to replicate it.
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