Sometime around 1912 or so, there will be a player created, which I will edit as needed, in order to hopefully represent me, in a sense, as someone in their teens or twenties, I think, with a likely birth year of 1893. Not long after that, I will modify another draftable player to represent my deceased brother in a sense, and basically see what happens. And after that, one more player will represent my other brother, once edited as needed, and I will let his career play out as it develops, with as little modification to the brothers' profiles as possible.
Eventually, much like Legendsports's story of the Barrells, we should see a well-developed game world, hopefully. Now I certainly do not know how future seasons will play out here, but at least we're off to a decent start, if not a good start, I think.
I do wish, though, that my human managers' bosses wouldn't stick their noses, so to speak, into the business of contract talks or offers and all, and resign players I have no interest in keeping, for instance. Rather frustrating, to say the least, at times, having to try and get other teams to take them and eat their salaries and find better players to replace them with from those teams.
That's enough to talk about here for this post, I think. CD out.
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