Quote:
Originally Posted by JeffR
Anything more specific, like identifying which ratings to improve first, would tend to be pretty overpowered, particularly for offensive and defensive ratings - the player's remaining potential would get channeled into the "good" ratings, rather than a more realistic spectrum of them.
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This is probably slightly off-topic in this thread but I 100% agree with Jeff. Furthermore, the way positional ratings work in FHM, it is quite possible to convert a player's position so saying that certain attribute increases are worthless because of a player's positional ratings isn't completely true.