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Old 04-05-2014, 12:42 PM   #8
RayFleetwood
Minors (Rookie Ball)
 
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Join Date: Mar 2014
Location: Reedsport, OR
Posts: 33
Quote:
Originally Posted by Charlie Hough View Post
The bottom line is that you can't accurately reproduce 19th century baseball if you truly want realism. Even if you can get your league structure and teams correct and you do all the manual labor to set things up and move forward properly, or even if you use a quickstart, the game engine does not reflect the actual rules and scoring procedures for baseball during the 19th century.
The original post concerned the structure of the league. If it claimed to be a historical league, why would it create two four team divisions and three of the teams were not even in the NL at that time? Those questions were answered in earlier replies.

Quote:
Originally Posted by Charlie Hough View Post
Many aspects of the game were completely different, such as rules for balls, strikes, strikeouts, walks, statistics, etc....................These and many other rules, rules changes, and aspects of the game dramatically impact the stats in the historical database, and OOTP is not designed to interpret them within a proper historical context.

So, no matter what you do, you will not be able to create a historical 'replay' of 1876 through 1900. Anything you do will basically be a fictionalized approximation of early baseball.
Yes, I understand that the rules were different. I actually played Vintage Base Ball. That is part of the reason I am fascinated with 19th century baseball. I have to agree with BaseballMan on this point. Many of the statistical differences that will be created will be minor. The game engine will generate walks, strikeouts, hits, and outs and it will be a reasonable approximation of the game. A walk is a walk, be it 9 balls or 4 balls. (Note: The original said 9 "called balls" be they balls or strikes. Balls could not be called unless the umpire warned the pitcher that he felt he was not throwing "good" pitches. The first pitch to each batter could not be a "called ball." So, if a batter had a count of 7 balls and 1 strike, he could swing and miss at Strike 2 and be awarded first base.)

However, there is one rule difference that would make quite a difference. Substitutions were not allowed, except in case of injury, until 1891. Until that time teams had a second pitcher play another position, usually right field or first base, so if a change was needed one was available. Is there a way to disable substitutions in OOTP?

Quote:
Originally Posted by Charlie Hough View Post
Now, that may not matter if you only care about the macro-level stuff like league structure and teams. But if you want true replay accuracy for those early decades, to my knowledge, it doesn't exist with any baseball sim.
My ultimate goal is not replay those years. I am trying to learn the game (OOTP) in order to eventually create an OOPT online league to play from 1876 forward somewhat accurately. I have a long way to go and a lot to learn.

Last edited by RayFleetwood; 04-05-2014 at 12:56 PM.
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