What about the inclusion of player mood changes in the game, so when a player is unhappy his performance is slightly down...Thus adding to the manager aspect of the game with more player interaction and more reasons to change a lineup
He could be unhappy for various reasons including for example:-
1 Wants a new contract
2 Unhappy with another player
3 Unhappy about the teams league position
4 Wants to be in the starting lineup
5 Needs reassurance on his future
Just some ideas........What do you think??
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