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Old 11-13-2019, 08:04 PM   #13
David Watts
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Join Date: Apr 2002
Location: Looking for a place called Leehofooks
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Quote:
Originally Posted by jpeters1734 View Post
I created a standard fictional league with 2014 settings and have attached the HR output after 10 season. We can all agree that this doesn't make sense.

I'm resistant to checking the "Automatically adjust league totals modifiers for accuracy" box because I want the environment to stay static. I wanted to create my own era's by simply changing PCM's.

But the problem is that this is what I get with standard 1.000 PCM's, 2014 league totals, and standard 1.000 LTM's.
Okay, got home from work and ran some tests. It's definitely tied to the 1.000 LTM's. If you create 2014 and don't auto calc or let the game automatically adjust league totals modifiers for accuracy you get the crazy home runs every single time. The league featured in the screen shot is a fictional league starting in 2014. A couple days prior to the 1st season I hit the autocalc button and let OOTP run its calculations. This of course changed the LTM's off the 1.000's across the board. PCM's remain 1.000. I then fast simmed through 2021 never once ever hitting auto calc again. If you look, the league does fluctuate to a certain extent. The AL's ERA high is 3.84 and it's low is 3.59 High average of .260, low of .249. NL also fluctuates. Now take a look at 2022. For that season I manually edited LTM's back to 1.000. Offense explodes. I had 4 or more 50 home run guys.

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Last edited by David Watts; 11-13-2019 at 08:05 PM.
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