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Old 09-24-2019, 11:29 PM   #30
JeffR
FHM Producer
 
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Join Date: Apr 2002
Location: Kelowna, BC
Posts: 16,623
Quote:
Originally Posted by Edster007 View Post
I assume the Historical structure editing in Jeff's post would apply to random debut.
It does, although making radical increases to the number of teams right at the start of a game probably isn't a good idea in random debut mode, since the shuffling of player start years is keyed to the number of players present in that year in the database. It'll work better if you gradually increase the number over a few seasons to the player pool has time to accumulate a bit of a surplus.
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