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Old 05-24-2018, 12:29 PM   #2
Lionsault
Minors (Rookie Ball)
 
Join Date: Aug 2010
Posts: 21
The default Australian nameset isn't great and is extremely limited - you're equally likely to get an Australian player named Lindsay as you are a player named James.

There are two ways to do what you want to do - either change the Australian nameset, or change the world_default file to have Australia use another nameset.

I think the right way to do this is to change the Australian nameset, since Australia is going to have different demographics than the U.S. or UK.

Here's the default U.S. nameset edited with the Australian ethnicity.

Open your first_names.txt file (after backing up your current version), and delete every name that ends in ,28. They should be after "Yashpal,1,27" and before "Adil,1,29". Once you've done that, paste the attached list of names into the file and save.

That should be enough for what you want to do, but if you truly want the game to represent the Australian population, you should do this:

Open up the world_default.xml (after backing up your existing version) in a text editor like Notepad and CTRL+F for "ethnicity id="28"". As you can see, the default file has 100% of Australian players as white, which isn't reflective of the country's demographics. Change the ethnicity makeup to something more like "african = "50" asian="100" east_indian="100" caucasian="750" hispanic ="0"" to better reflect the ethnic makeup of Australia. Save.

If you want to get even fancier, you could use the in-game nation editor in commissioner mode to add namesets to pull from since Australia is a nation of immigrants.

If you're using it for an existing game, in-game, go to Game -> Game Settings -> Database -> Database Tools -> Re-import name & ethnicity database. That should make it so any new Australian players generated are generated according to your new parameters.
Attached Files
File Type: txt first_names lsedelyod.txt (14.2 KB, 188 views)

Last edited by Lionsault; 05-30-2018 at 06:44 PM.
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