The Steam workshop is now enabled in the game, which should simplify the distribution of your mods significantly. To upload them, please follow these instructions.
1. Open the Steamworks tab in the start menu
2. Click on “Create Item”
3. Enter a name and a description and click on OK.
4. The new item will be created and published as a private item which is not visible to the public yet. You’ll see it the “your published items”.
5. Open the Workshop in your Steam client with “Open workshop” or go directly to the published item with the “Show” link in the table.
6. In this screen, you find options to delete the item, to edit it, to make it visible to the public, subscribe to it, and so on.
7. To add a preview image, click on "Change" beside Preview Image and select the path to your preview picture.
8. To add the data itself, you must navigate to the folder you're keeping it in.
However, this folder
must follow a specific format:
- For example, you want to make a modified staff picture. Create the folder C:\FHM8proj\custdata\quickstart_games\OpeningDay.q uick\graphics\personnel_pics (i.e., you need a top-level directory, then one named \custdata\, and below that the precise path that the file needs to go to within the \Franchise Hockey Manager 8 folder - it needs to match exactly.)
- To upload the file(s), click on "Change" beside Source Folder and choose your top-level directory - in the above example, it's \FHM8proj - do not go further down than that, or your mod will not install correctly.
9. Once that's done, you're finished. To test it, subscribe to the mod from the workshop screen of your Steam client, exit the game, then re-start it. You should see the message "This item is downloaded, click here to install it." Click that, and it'll install.
Edit: Looks like there's some weird formatting glitch in the example in step 8 - there shouldn't be a space in "OpeningDay.quick", but I can't seem to remove it.