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Old 06-03-2006, 03:29 PM   #15
sixto
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Join Date: Jul 2002
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I sympathize with those who aren't happy about the historical sim limitation on minor leagues. In time, I believe it will be possible to recreate relatively recent history with a robust minor league setup - though it will take a lot of effort.

However, it would be impossible for any game to simulate the entire history of baseball using full minor leagues in a way that users would find meaningful. Let's take, for example, a player whose career was profiled in the great, great book, The Glory of Their Times. Like Rube Marquard. Marquard was playing for some independent minor-league team when he was bought by the New York Giants. If the entire framework of U.S. baseball from 1908 were recreated in OOTP, Marquard would likely end up somewhere else completely, or more likely, get lost in the shuffle altogether.

For the purposes of recreating real baseball history in a game form, the limitation currently placed on the game is probably the best solution. That's not pleasing, particularly, but for most of history, it's probably necessary.

Now, stats from at least the two top levels of the minors have been available for ten years or more. To properly simulate the major leagues, someone (or some group of someones) will simply have to filter the information and put it into a database. A few other things have to happen as well, but you can probably get a reasonably detailed full-world simulation starting in the Internet era.
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