Quote:
Originally Posted by archibalduk
Many of the flexibility/customisation options are already there - we use them all for the real-life leagues whilst we're researching. It's just that there have to be error checks when enabling these things for fictional leagues otherwise users would be encountering frequent crashes when they try a combination of settings that doesn't work.
New rules/settings have been added to the game throughout the development. So I can't imagine there being a problem adding future rules/settings, subject to ironing out bugs and adding error checks.
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Makes sense. I was thinking more of the fact that a fictional league has to replace the NHL for example.