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Old 11-07-2019, 07:46 PM   #25
actionjackson
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Join Date: Apr 2009
Location: Toronto, ON
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And now my system, with the other draft pick placements in parentheses (Default, Spritze). You'll notice a slight change from the ones posted earlier. That's because both hitting and pitching have been included for all players. Sometimes, there was a slight difference in one aspect of a player's WAR or WAA...

1-1 Williams RF 423.08 (1-6, 1-1)
1-2 Teixeira 1B 140.42 (1-1, 1-5)
1-3 Scott SP 59.70 (1-3, 1-4)
1-4 Taylor RF 34.40 (2-2, 1-8)
1-5 Hale 3B 33.82 (1-10, 1-11)
1-6 Romo RP 28.22 (1-4, 2-7)
1-7 Familia RP 20.00 (1-7, 2-5)
1-8 Bouchee 1B 13.50 (2-1, 1-18)
1-9 Zuverink RP 10.74 (1-11, 1-6)
1-10 Bonderman SP 7.54 (1-5, 1-17)
1-11 Sierra 7.48 RF (1-2, 1-3)
1-12 Rosenthal 6.70 CF (2-4, 1-10)
1-13 Putnam 6.56 RP (2-8, 2-9)
1-14 Torrealba 6.44 C (1-14, 1-14)
1-15 Petit 6.36 RP (1-8, 2-1)
1-16 Dewey 5.60 RP (2-5, 2-6)
1-17 Bettis 5.22 SP (1-12, 2-8)
1-18 Manning 5.16 CF (1-13, 1-13)
2-1 Dietz 2.44 SP (2-7, 1-9)
2-2 Kingman 2.18 SP (1-15, 2-3)
2-3 Devens 1.10 RP (2-9, 2-10)
2-4 Barfoot 0.92 RP (2-10, 1-2)
2-5 Hermida -3.14 RF (2-3, 1-16)
2-6 Shellenback -5.62 RP (1-17, 1-7)
2-7 Dukes -5.86 RP (1-18, 2-2)
2-8 Gonzalez -9.3 SP (1-16, 1-15)
2-9 Duckworth -16.00 SP (2-6, 2-4)
2-10 Mabry -27.14 1B (1-9, 1-12)

Anybody with a negative number is gonna drop like a stone to the bottom of any draft they're in. They tend to be players who got a lot of playing time in MLB, and were not good relative to their fellow major leaguers. Generally, a player closer to zero, is going to be a player who didn't get much playing time, and is therefore going to be largely dependent on the player development system, because his recalc time will come to an end very quickly. This system is not good at all for straight up replays, especially ones that don't use player development because the guys that didn't play much IRL will cram the middle of every draft they're in.

This would've been a completely different looking draft, if I knew all the players in it, but this is where the 28 players I can see would place with my system. The 1st round looks pretty decent, aside from the fact there are six RP in it. 1) Relievers are baseball players that can impact a game/season too, and 2) No matter how much you want to, you'll never find the "perfect system" for creating the proper draft order. It just doesn't exist.
__________________
My corrected FaceGen IDs .zip file here: https://drive.google.com/file/d/1oRd...usp=share_link

OOTP post re-FG IDs here: https://forums.ootpdevelopments.com/...postcount=3198

My DB which restores Fed Leaguers here: https://drive.google.com/file/d/1ZoN...B2GCcULxt/view

Instructions for the DB: https://forums.ootpdevelopments.com/...07&postcount=9



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