Update on this: the lineup/tactics problem turned out to be more complicated than expected: our first try at a fix corrected about two-thirds of the problem situations, but the remaining third took a lot of tries to clean up. Going to be testing tonight and tomorrow to make sure it's OK, but it should be in Friday's official release (and update for those with the game already.)
(Investigating it also turned up a wider flaw in tactics selection that's not immediately apparent in the game, but needs to be fixed; it's going to take longer than a couple of days, though, so it'll be in a post-release update.)
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