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Old 06-23-2019, 08:07 PM   #1
AaD88
Major Leagues
 
Join Date: Jul 2017
Posts: 328
Devs: seeking transparency on injury settings

I has been running an online league for a few months with modern/realistic injury settings. I like the added challenge of finding depth and organization building. However, there is inevitably complaints about injuries. One of the most common complaints are that realistic injury setting is not "realistic."

Honestly it seems fine to me but I don't have the data to back it up.

I'm curious if anyone on the development team would share what goes in to the different injury setting levels, and exactly how "realistic" is determined? Is it frequency of injuries? Is it total duration of injuries? Do you look at league trends, individual teams, or individual players? I'm sure this is a dense and complicated subject but I truly am curious and would welcome any and all information that can be shared (I understand that some info may not be able to be shared).

Thanks for any information you can provide!

Last edited by AaD88; 06-23-2019 at 08:08 PM.
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