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Old 03-16-2016, 05:48 PM   #44
jpsyr
Bat Boy
 
Join Date: Dec 2015
Posts: 19
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Quote:
Originally Posted by pens66 View Post
I don't know? Maybe start by counting the people in this very thread?
I counted nine excluding me. I guess that's half of the guys who left suggestions.
I dont know if it counts or not, but I like to be able to use a custom teams up to 5 or 6 in modern and historical modes...Thats what I always look for in sim games like FHM, I'm an old APBA player and still use that program because of the simplicity of it and yet it is quite accurate. I can add as many teams and or players very easily...and if I want to skew the parameters on players, the game responds to it...Is there a way to have the future FHM3 be more responsive to such adjustments?
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