Quote:
Originally Posted by NomarHits400
So are you saying the other 37 top pitchers in that "class"- and by that I presume you mean before you began simming- were not drafted at all??? Do you know what happened to them? Did their talent levels fall off? I know it's hard to keep track of that many players 10 years down the road- but I am very curious....
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They're all just in big 'ol spreadsheets.
The talent development model is harsh on young pitchers. A majority had talent hits. Some appear to have had had injuries. A couple just appear to have never grown into their talents--possibly due to being passed over. Dunno. One guy just appears to have been missed. If I get some time I'll dig deeper into the game to see if can find more about his story.
Just as an aside, there were six players in the initial college/HS ranks who signed FA contracts without being drafted and were still in organizations 10 years later. I thought that was kind of cool.
I've also confirmed on the hitter side that most of the hitters who are making the majors are not receiving big talent boosts--of 140 who made the majors something shy of 15 received talent boosts along the way of greter than 40 points (equivalent of an old-timey v5 bump). Only one received multiple big bumps. Most are starting with moderately large talents and just growing into them--the lucky ones who don't dev down or just not grow, anyway. I've posted greater detail elsewhere for Markus to review.
The more I look into it, the more I think it's a matter of player creation rather than talent development.
As a short-term mitigation tactic I do suggest you drop player development speed down to about .7. It won't completely "fix" it, but I think it should make it better.