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But you've never needed to hack the password to get those. Also, unless you are using coaches/scouts what you see is what you get. Minus the difference between scales. So yes, you could see that player A is really a 54 when you are using a 10 scale and he is rated a 5. Hardly a big deal IMHO.
Its definitely something a coach/scout, talent or stats only league is at risk of, but I do not feel a ratings league is at risk at all. Number 1 reason, while not my preference, I would only play in ratings leagues online.
What does IIRC mean?
I was not aware of any hidden values and personally do not belief there are any. When you export players there are no hidden values in the export and of course they don't exist when you import. So if there were hidden values, OOTP would have to create these for players when you import them. But they would be either totally random and therefore useless and probably screw up so many historical leagues or they would be based upon the already given talents/ratings and therefore still pretty much useless.
Can anyone validate that hidden attributes exist?
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Dave
HFTC Commish
Last edited by DaveHorn; 01-07-2005 at 03:54 PM.
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