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Originally Posted by Filthy Slider
Tonight I've been working on trying to develop a repeatable method of getting the eyes of 3/4 view heads to look "at the camera"...
I tried doing some stuff with the "Eye_hires" files in FaceGen...haven't had any success with that yet...I don't know if I'm going to find a way to do it, but thought I would mention it in case anyone might have any ideas how that could be done.
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EUREKA !!!
Edit (12/04/04): Although I've since learned that FaceGen acutally already did have an option to shift the eyes, I did the pic below by a 'homemade' method
http://www.ootpdevelopments.com/boar...&postcount=264
...and, as of yet, I've been unable to reproduce the directness of gaze in this version directly within the FaceGen program...and, though it might be possible to figure out how to do it in FaceGen, by the time I would find out how to get it exact in there I would have completed 3 such faces in Photoshop LOL. (The method I used is described later in this thread).
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Last edited by Filthy Slider; 12-04-2004 at 05:09 PM.
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