Thread: Please help!
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Old 10-27-2004, 11:51 PM   #19
mking55
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Join Date: Jun 2002
Location: Boading, China
Posts: 1,249
Quote:
Originally Posted by wildhawke11
To appeal to the average gamer if you want to catch the average buyer we need to take a long hard look and although it goes against the grain to be very critical of our own product.
Good post and good points Danny. The reality is (imo) that you will NEVER appeal to the average gamer. What is the average gamer?

Without trying to sound too insulting, the picture I have in my head (and I also imply it from your post) is that your average gamer is a moron. What's the big new release this week? Grand Theft Auto, that's what. Big seller. Let's all steal cars and kill people or whatever they do. Is that the average gamer? The people who play games like that are probably closer to your average gamer than the people who will play this.

It is futile to appeal to the average gamer. You need to reach out for the person with just a touch of interest in boxing and appeal to their sense of creativity and cleverness and history and imagination. To hell with the average guy. Don't go after them and don't bother. I think (and I may be mistaken) that Andreas point was not the average gamer would be discouraged by negative views, but that other gamer who we might find will be put off by the review of those people who posted the negative reviews because they are from the Grand Theft Auto crowd. (My apologies if any of the mostly fine people who frequent this forum play GTA).

I think, and I hope, that the people who are responsible for this game are not out to capture the average gamer. It's a losing battle. You must target the not-average gamer, the one who wants to play something different and something that requires imagination.

And that's my viewpoint.
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