
Why Markus Rules - the patch policy elsewhere
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<a href="http://pub38.ezboard.com/ftheclubhousegeneralhighheatbaseballdiscussion.sho wMessage?topicID=28777.topic" target="_blank">http://pub38.ezboard.com/ftheclubhousegeneralhighheatbaseballdiscussion.sho wMessage?topicID=28777.topic</a>
Mike Saperstein: "Certainly High Heat will consider patches in cases where the game is unplayable due to a bug. But honestly, patches are a no-win proposition for us. Users always want the patch immediately, and complain until it comes out. And different users will want different small issues fixed, and they can’t all make the patch, so when the patch comes out many will complain about why their fix didn’t make it. And any item that patches a problem can inadvertently break something else under different circumstances – like last year’s problem with patching mound visits (which, by the way, actually fixed a crash in online games regarding mound visits).
So while High Heat may release patches in the future for the PC, my guess is that they would only tend to address problems that make the game unplayable. On consoles, bugs of that magnitude generally need to be fixed prior to the game’s initial release, and on PC they should be as well."
Ahem. Now, all together, say "Thank you, Markus."
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If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you.
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Originally Posted by statfreak
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