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Old 09-15-2004, 06:43 AM   #36
dougaiton
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Quote:
Originally Posted by Steve Kuffrey
FOF-Excellent
TCY-Ok (don't like the fact that 75-80% of the game is recruiting) But if you like that kinda thing you may like it. I rarely play and 9 times out of 10 I just use "auto" option to sim through a season so that I can use the game exports for draft classes for FOF.
I'll offer the alternate view. I am a huge TCY fan, but never got into FOF to the same degree. TCY is a different challenge than FOF, and there isn't really anything like it. Constant turnover and immersive history keeping works best in this setting, IMO - it's great fun trying to remember the stars of the Ohio State team of 2006, etc.

Recruiting is the game's blessing and it's curse. It's interesting and innovative, but as Steve says, it can be a pain. Especially keeping track of who you are looking for.

Only problem is that playing with the Solescmic 8 is a pain (it ruins the realism for me when Lowell end up as the 20th ranked team in the country ). The other issue is that while you can export and draft in FOF, you can't simulate a draft in TCY - I'd like to know if any of my guys were picked up by NFL teams (especially Britt Sancho, the New Mexico QB who took the team on his shoulders and took them to a BCS game for the first time in their history, coming 4th in the Heisman).
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