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Old 07-09-2004, 11:59 PM   #24
Matter2003
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Join Date: Jun 2004
Location: In the vicinity of Buffalo,NY
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Well, the problem is that all the other stats are in line, just the AB's are too high...I am simming sesaons with standard leagues and schedules, and comparing them to the 2003 MLB totals...For instance, in MLB 2003, there were 166,737 AB's. In my simmed league, with all other stats in line, there were 168,790, over 2,000 more AB's. The league batting averages were almost identical(MLB was .26423, simmed was .26402), and all other categories were virtually identical to their MLB counterparts except the number of AB's. The only other thing that could be low is the number of HBP, but it is hard to get a total of this because of the extremely weak Team Totals sections in OOTP that doesn't display this(one of the biggest drawbacks, IMHO).

I guess I will have to break down and look at each team individually and see if this is what is causing the discrepency. Changing the AB's seems to have no effect other than causing the other ratings to need to be changed as well. With any number of AB's, and the league average of .264 there are always about 1500-2000 more AB's than there should be.

Matter2003
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