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since
Since v5 and v6 are pulling colors from the same source (when using the same skin for either) and the result onscreen in different in each game, they must be selecting different choices out of the palette available.
We need to do some detective work and track down the font shadow hues. They could be in either of the color .ini files, or they could be one of the background color files in the skin (for example bc1.bmp). They could be in a few different places. Also, it will take some experimenting to see what else changing that one use of the color will effect.
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