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Old 06-08-2004, 04:09 AM   #11
Marc Vaughan
Sports Interactive
 
Join Date: Dec 2001
Location: Rockledge, FL
Posts: 262
Quote:
Now, if we want to be picky, we might ask why Markus designed the structure of the game the way he did since it apparently is not as flexible or accommodating or expandable as it could be. But that is hindsight, plus I doubt Markus in the beginning really realized just how much the game was going to grow.
I obviously don't know for sure, but with CM my first design was great for what I wanted to do at that time - however over the course of several years my ambitions for the engine increased and I stretched it severely with new features and ideas (and increased data in CM's case) ... this wasn't particular a case of a short-sighted design.

Simply that every design has limitations and when you make the original decisions you can't always anticipate the manner in which the game will evolve (especially the case with Sports sims as designers of them will often be partially lead by their fan base, this is the case with both CM and OOTP).
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