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Old 06-01-2004, 01:08 PM   #20
Eugene Church
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Join Date: Aug 2002
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Quote:
Originally posted by 84CubsFan
I
Basically, I think the answer you'll get from up top is that the focus is on perfecting the engine first, then the in-game play. Remember, this game was originally designed to spit out realistic stats. Period. No in-game play. No management AI. Nothing. Just numbers. The game does that very well, therefore. If you sim a season, all of the players in a fictional league look like they could be "real." In-game play, however, still needs (IMO) quite a bit of work for it truly to mimic "real" baseball. I mean, we still don't have pitch by pitch capability.

Unfortunately, you are right, 84CubsFan. I have been waiting since OOTP3 for a "real" game of baseball...complete with all the normal plays you have in a baseball game...and all the strategies...including pitch-by-pitch.

They now have a new engine to perfect, so that means what 40% of us (about 60% are simmers only) want will be put on the backburner again.

The thought just hit me, that Markus doesn't ever intend to improve in game play...that it is for sim purposes only.

It would be nice if he would give us his vision for OOTPB and what the future holds. It would be time well spent and shouldn't take too long.

Does anyone know if Football Manager (formerly Championship Manager) plays like a "real" football (soccer) game? Or does it have serious gaps in stategies and play results, too?
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