Quote:
Originally posted by sguthrie
True, it should've worked the first time (please don't imply that I said it shouldn't have). But it didn't and they fixed it. I still don't understand why the slower speed would have been acceptable if it were right the first time, but not now that it's been fixed.
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That's not the point.
The point is that no mention was made of the game now being 3 times slower (or more) than before.
I think people are fine with the game working more realisticaly. I guess we just expected to be notified of such a significant slowdown in the simming process.