Quote:
Originally posted by adventureran
I could certainly understand these kinds of things happening (or at least more so) in a new version release. But in a "patch" ... ? And since we've already been admonished for using the terms patch and update incorrectly, I believe this is just a patch.
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So you'd be okay if the AI and depth chart logic was correct from the beginning, and the game ran slower, but since they had to fix it after realeas it's different somehow? I don't see the difference.