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Personally, I think a sim for a baseball game (like OOTP) would be fine without 2D graphics. The text pretty much gives you an accurate feel for the game, much like listening to a game on the radio. If a dazzling defensive play is made, or if a ball is hit hard, the PBP describes it.
Following a game like soccer or hockey is greatly helped by visuals (and thus a 2-d screen in a sim); a hockey game on radio isn`t that great. No matter how good the announcer is, you don`t really have an idea what`s happening behind the play and you basically have to be paying full attention the whole time.
For me, the biggest strength of CM over OOTP is the added immersiveness with all the news and the interaction with players/media/fans, which OOTP somewhat has added (with contract negotiations), but still has a ways to go.
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