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Old 04-28-2004, 03:04 PM   #16
Henry
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Join Date: Dec 2001
Posts: 6,498
LawDawg,

Your on the right track. If you have players performing based on stats which are then used to create more stats, you get into a circular reference situation - not a good idea.

Better to look at historical statistics - create ratings based on those stats, then let thos rating reproduce history. In a fictional player world, the ratings method is the only one available.

Henry
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