Quote:
Originally posted by Steve Kuffrey
Ok, for one thing you DON'T want to have a 20 round draft, you'll end up with a TON a scrubs and have a clogged minor league system. Next, some of those "thin" picks in the later round are going to develop into good and some even great ballplayers. Some of the "5 star" gems in the first round or two are going to suck and never amount to anything. Most leagues do fine with the draft classes that the game creates, I don't think you are giving things enough time.
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You're right, I'm not giving things enough time to see how these players pan out, but that's not really my point either.
Take any MLB draft. I have the 1998 Draft at hand here. Picks 31-50 (all after the first round) are:
- Chris George, lhp
Ben Diggins, 1b-p
Brad Wilkerson, of
Nate Cornejo, rhp
Aaron Rowand, of
Choo Freeman, of
Mike Nannini, rhp
Chris Jones, lhp
Mamon Tucker, of
Jeff Winchester, c
Jeff Urban, lhp
Eric Valent, of
Mark Prior, rhp
Brad Baisley, rhp
Gerald Laird, c
David Kelton, ss
Robbie Morrison, rhp
Chad Hutchinson, rhp
Marcus Sents, rhp
Adam Dunn, of
Now I'm not looking at what these players would eventually become in the MLB. But at the time:
Gerald Laird, Ben Diggins, Jeff Winchester, Chris George and Mike Nannini were all 1st team All-American high school players.
Eric Valent and Brad Wilkerson were both 1st team All-American college players.
After just 40 games and 8 games respectively, Choo Freeman and Chad Hutchinson were ranked by BA in the top 100 prospects in baseball.
I suppose you could argue what each star means in OOTP, but between where they were drafted by the MLB teams, and the accolades they had before and immediatly after the draft, the <b>perception</b> of their future talent level would have been fairly high.
The Blue Stars in OOTP are meant to display the perception of their talent level. I'm not hoping that there should be more players later in the draft that become impact players, I'm just hoping to see more potential high-ceiling players after the first 10-15 picks.
Would adjusting those player generation sliders in the options menu help this?
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