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Old 04-25-2004, 11:30 AM   #30
Eckstein 4 Prez
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Join Date: Dec 2002
Location: The OC
Posts: 6,358
Quote:
Originally posted by mlyons
For what it's worth, I designed my solo league as a poverty-stricken one; all markets were initially "Almost Non-existent". After 10 seasons (mostly in V5), I have huge disparities in team payrolls, ranging from a high end of $85 million to a low end of $30 million. Most of the revenue difference comes from attendance right now. Almost every team spends up to their revenue limit (I'm 2/3 of the way through the free agency period right now, and something like 24 out of the 30 teams have $0 available to spend on free agents). I'm even starting to see a Yankees-like financial juggernaut beginning to emerge, as one team just got a TV contract worth about twice as much as anyone else's. It still remains to be seen whether they'll take their spending to the next level, but considering the number of top-flight free agents who are going to end up being left out in the cold and signing for much less than they're worth, I wouldn't be surprised.
Interesting idea. I wonder if this will end up being a credible workaround for this problem, which is one of my major annoyances with the AI.
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