The beauty of Title Bout as a board game is that it gave you the fundamental action and you had to flesh out the simulation using your imagination. The translation into a PC product meant that the imagination part of things went by the by leaving a huge dependance on the 'reality' the game itself could generate.
While the potential was there for an awesome adaption of the board game, it didn't quite happen.
With the enhancements you have noted, Title Bout could finally become what it always promised it would be - the ultimate boxing simulator.
My fingers are crossed!
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