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JBMagic:
You have to do the career stages & retirement by hand. It's one of the reasons I prefer using a smaller universe when I'm using ageing. Currently, there is no way to age automatically. However, the game developers are working on a role play game due out in a year or so where all that and much more will be done within the game.
As I mentioned, I set up each division on a staggered basis so that I would have fighters at different career stages. I began initially running an 8 person double elimination tournament. I then ran a 16 person double elimination tournament adding 8 to the original 8. Next I held 2 fight cards using 12 of the fighters randomly selected from the 16. After that, I brought in 8 more fighters and had them fight a single elimination tournament with the 8 fighters from the second set.
I now had 24 fighters and they fought on 2 fight cards I put together. I brought in 8 more fighters who fought a single elimination tournament with the 3rd set of 8. All 32 fighters then fought on 3 fight cards (with 4 of the fighters from the 4th set getting 2 bouts each).
By this time I had 32 fighters with a few at Prime and the rest at Pre-Prime and beginning. I then ran 2 separate 16 man single elimination tournaments. The 2 winners then fought for the title on a fight card with 5 other randomly chosen fights.
Once I had a champion, I ran no more tournaments and used the 20 fight card cycle described above. Although I use my own ranking system, I initially used the game's ranking to set my top 30 contenders. The one leftover fighter (the 32nd) decided to take a break from the ring. He resumes his career when the first fighter retires or decides to move out of the division.
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