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The OOTP sim engine is pretty strong. It isn't based on stats like the DMB engine is. It's totally ratings driven. The good thing is that this system allows for some variance in player performance for year to year. In fact, two players with identical ratings will often perform quite differently. This makes it challenging just as it would be for a real major league manager. While DMB may excel at replaying season from the past, OOTP excels at playing "what if" scenarios where you want the randomness of actual baseball.
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