eneubaue,
Mmanually modifying a number of rookies is certainly a work-around, but frankly, one I am not willing to do. The game needs to function correctly on its own at that level - if I have to essentially create a number of rookies each year, then the game basically doesn't have a rookie generator. That type of labor-intensive fix is one of the reasons I wasn't able to enjoy previous versions of this game (like the manual financial fixes suggested for OOTP3), and the principal reason I probably will never try a historical sim. I understand that will work, but I personally will not spend that much time just getting the game to where I can play it.
I also don't want to reset the league settings every year, as I will only be trying to correct a perceived problem that existed last year by fixing this year's numbers. This will probably lead to years with team ERAs under 3 or over 5. I want something a bit more even-keeled. Trying to set league settings that way is like trying to determine homeowners insurance rates based solely on the last hurricane to hit a particular area.
Sorry, that was some other part of my life creeping into this fanasty world!
Admittedly, I only played 6 seasons, but I intend on simming a full 20-30 and will report my results. I was just comparing my results after 6 years with what I saw previously, and I saw a definite pattern I did not like. I'm hoping that I was prematurely sounding the alarm bell.
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