|
Fixed/Adjusted lots of ball landing locations/difficulties, impact of defense
**Adjusted defense influence, infield hit rates, infield single landing locations, flyball double landing locations, groundball difficulties, groundball fielder landing spots, inside the park HR rates, impact of shifts, among others
I was hoping that the animations for groundball base hits would be improved by this but from a 4 game sample I don't think they are. Specifically (on non-infield hits) grounders resemble line drives, often not bouncing until deep into the outfield. Sometimes they even go over leaping infielders.
In the PBP there's often a disconnect as a result. Categories 144 and 145 of the english.xml file are used which include lines such as 'broken bat groundball', 'slow roller', etc
__________________
Crab Rangoon, things of that nature.
|