Quote:
Originally Posted by Will Beh
Ah ok thanks for the info. It was a long shot, but I noticed some crash logs specific to the new version that were related to the sound buffers, which it appears got some changes between the first and second patch. Granted, it's probable we load those buffers regardless of whether the sound is on or off, but just thought I'd check just in case we were able to confirm
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No problem! So far, I’ve only experienced the bug in the two situations I mentioned.
What I can say for sure is that after the first patch, I played more than enough matches that I would likely have noticed if the issue had occurred — probably around 50 or more — and I didn’t have any problems in the situation where the error is happening now.
Thanks for your help, and if there’s anything else I can do to help, I’ll do my best.