Thread: Memory Leak?
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Old 04-11-2026, 09:45 AM   #19
Keeks137
Minors (Rookie Ball)
 
Join Date: Apr 2017
Posts: 22
Quote:
Originally Posted by BaseballATeam View Post
That fix won't work. Unplug your second monitor (I'm assuming you're using one because your issue sounds exactly like mine).
I don't have a 2nd monitor on the computer I play OOTP. I do agree that restarting the GPU is unlikely to help after reading up on it.

The slowdown hasn't happened for me in a couple of days, but I've been recording games I've been playing in case it strikes again.

One other thing I thought about. I've played several versions of OOTP and I think a similar issue has persisted in just about every version I've played, it's just more serious now. When I play a season, I generally look at my minors every month to see if people need to get sent up or down, which generally leads to 9-12 organization changes. After making a large number of changes like that, the next 3D sim that I did would be markedly choppier (i.e., only show me every 3rd frame of the animation) than previous sims, and it would not improve until I closed the game and reopened it. It was less of an issue in prior games because that's as serious as it got- the rest of my computer ran fine, whereas now, whatever is happening is affecting the computer at large. Like the commenters above, I wonder if the new method of animated dropdowns (major change in this edition) is taxing the memory in the same way that my many transactions would tax it.

Per my note above, I'll keep trying to capture the bug on video. FWIW, I have 64 GB of RAM because I edit music and videos, so I don't think it's a computer capability issue and I can run much more GPU heavy games without issue.

Last edited by Keeks137; 04-11-2026 at 10:19 AM. Reason: Clarifying sentence / Adding additional info
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